![]() As long as dps focus the souls, it’s pretty easy. If the souls are not killed, they fill a meter on the right side of your screen. When monsters spawn, focus the souls at all costs. When a ghost appears on one side of the arena, rush to the other side and stay there until the ghost pulls everyone. Third boss : puts people on fire with its first attack (and any time it does it again), use Cleansing Light to make things easier. It’s not an hard boss, but it’s the most annoying one because of the electricity. Someone can get grabbed and you must free them or they die. If there is, get out of the water and find the water dwarf, otherwise there will be electricity and you will be paralysed all the time, which makes healing very hard (if not impossible). Second boss : Break the capsule, and kill the boss. But if someone else takes the left one, I take the middle one, so that nobody has a damage debuff against the boss. ![]() As a healer, I always take the left one so that dps can focus on hitting the boss and tank doesn’t have anything to worry about (they take the middle one). The right pedestral makes the user deal more damage against the boss but less against the adds. The middle pedestral makes the user deal more damage against adds but less against the boss. Multiple orbs can spawn at the same time. ![]() As soon as you see a green chain, rush to the orb. Look at everyone to know where the orbs are and who they are targeting. ![]() The left pedestral makes the user invulnerable : they will have to intercept green orbs that spawn in the corners of the arena and follow a player (they are linked with a green chain). If you do not care about the enigmas (for which you are rewarded), and cross the door (don’t be that guy), you will have a punishment game which is about as long (if not longer) but doesn’t get you rewards.įirst boss : there are 3 pedestrals you can activate after turning around a big room. Everyone can participate at the same time, it doesn’t interfere with others. If you get relics on pedestrals, you have to find the correct sequence to activate them. You just have to stand on the stale with the animal colored with the same color. If you get potions, people should drink them and indicate to others which color they are (we often use the first letter of the color, so P for Purple, B for Blue…). You just have to activate the sarcophages which have the same picture behind them than on the ground in the middle of the room. You’ll then come into a big room in which there are pictures in the middle and sarcophages (and monsters) around. You can make a key for the chest at the end of the dungeon (the Chultan Key) on this campaign's page.Īt the beginning, there are 3 ways, the right way is indicated by a face on a wall. It is unlocked with the Jungles of Chult campaign. Tomb of the 9 Gods requires 15k item level to enter the private queue, and 20k for the public queue. The Vault of Stars (VOS) (not in the random queue).There are 5 Advanced Dungeons, the last one, much harder, not being in the queue : You need 30k item level to be able to enter the Random Advanced Dungeon Queue, but the scaling for some of the dungeons in the queue is 36k (which means that if you enter the queue below 36k, you risk being significantly underleveled). Advanced Dungeons are mechanic heavy dungeons.
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